B-Spec points are given out for each race completed in B-Spec mode. The game manual says that the player may speed up B-Spec mode by up to 5×, but this is believed to be a typo. The 3× feature, however, must be turned on after every pit stop because it resets to normal time. The speed of the time in the race can be increased up to 3×, allowing for Endurance races to be completed in less time than would take in A-Spec mode. The new B-Spec mode puts players in the place of a racing crew chief: telling the driver how aggressively to drive, when to pass, and mandating pit stops (by monitoring tire wear and fuel level). Despite this, A-Spec points are experience points, not money.Ī field of Formula GT cars on Tokyo Route 246 There are also the 34 Missions which can yield 250 points each. Points can only be won once, so to win further points from a previously won event, it must be re-won using a car with less of an advantage over the AI. Generally, a win using a car with less of an advantage over the AI opponents is worth more points. Each race event can yield up to a maximum of 200 A-Spec points. Players accumulate points by winning races in the normal first-person driving mode, called A-Spec mode. The follow-up game, Gran Turismo 5, was released in 2010 for the PlayStation 3. A PSP enhanced port entitled Gran Turismo Mobile was originally planned for development, but was later renamed to Gran Turismo, which was released October 1, 2009. A limited-edition, Gran Turismo 4 Online test version, was released in Japan in summer 2006. The Chinese, Japanese, and South Korean releases of the game were bundled with a 212-page driving guide and lessons on the physics of racing. Gran Turismo 4 was well-received critically and a commercial success, becoming one of the highest-selling games of 2005, and the third best-selling game on the PlayStation 2. The game also features 51 tracks, many of which are new or modified versions of old Gran Turismo tracks, with some notable real-world additions. The game features over 721 cars from 80 manufacturers, from as early as the 1886 Daimler Motor Carriage, and as far into the future as concepts for 2022. Originally planned for a 2003 release, Gran Turismo 4 was delayed for over a year and a half by Polyphony Digital, and had its online mode removed. It was developed by Polyphony Digital and published by Sony Computer Entertainment and was released on December 28, 2004, in Japan and Hong Kong, February 22, 2005, in North America, and March 9, 2005, in Europe, and has since been re-issued under Sony's 'Greatest Hits' line. Gran Turismo 4 is a 2004 racing video game for the PlayStation 2, the fourth installment in the main Gran Turismo series and the sixth for the overall series.
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